C++ is used for low-level programming tasks such as rendering graphics and processing physics. It is also used for performance optimization and memory management. Unity uses a version of C++ called C (pronounced “see-sharp”). C is a subset of the C family of programming languages that was designed specifically for game development.
C is used for scripting tasks such as creating AI behavior, controlling user input, and interacting with the Unity engine. C scripts can be written using any text editor or integrated development environment (IDE) that supports C.
In summary, Unity uses both C++ and C for different purposes. While C++ is used for low-level programming tasks such as rendering graphics and processing physics, C is used for scripting tasks such as creating AI behavior, controlling user input, and interacting with the Unity engine.