Unreal Engine 5 (UE5) is a powerful game engine that utilizes several programming languages to create games and interactive applications. One of the most frequently asked questions about UE5 is whether it uses C or C++. In this article, we will explore the answer to this question and provide more details on how both languages are used in UE5.
C++ vs C
Before we dive into UE5 specifically, let’s first understand the differences between C++ and C. C++ is a general-purpose programming language that was developed in the 1980s by Bjarne Stroustrup. It is a compiled language, which means that the code is translated into machine code before it can be executed. C++ is used extensively in game development, as well as in other areas such as operating systems and device drivers.
C, on the other hand, is a high-level programming language developed by Microsoft in 2002. It was designed to be an object-oriented language that runs on the Common Language Runtime (CLR), which allows it to be used across multiple platforms. C is commonly used in game development, as well as in web and mobile application development.
UE5’s Support for C++ and C
Now that we have a basic understanding of C++ and C let’s look at how UE5 supports both languages. UE5 uses C++ as its primary language for game development, and it provides extensive support for this language. Developers can use C++ to write code for the engine itself, as well as for their custom game logic.
However, UE5 also supports C through its Blueprint Visual Scripting (BVS) system. BVS is a visual programming system that allows developers to create complex game logic without writing any code. This makes it easier for developers who are not proficient in C++ or C to create games using UE5.
In addition to BVS, UE5 also provides support for UnityScript, which is a variant of C that was developed specifically for use with Unity game engine. While UnityScript is no longer actively developed by Unity Technologies, it is still supported in UE5 and can be used to create games using the engine.
Summary
In conclusion, UE5 supports both C++ and C through its primary language support for C++ and its Blueprint Visual Scripting system. While C++ is the primary language for game development in UE5, C provides an alternative for developers who prefer to use a visual programming system. Whether you choose to use C++ or C in UE5, there are extensive resources available to help you get started and create amazing games using this powerful engine.